Time Dilation Hurts My Head

When trying to create a Science Fictional faster than light drive, even assuming that you can handle the "breaking physics as we know it" aspect, you normally still have to deal with time dilation.

It's a pain because it messes up logistics, which is key for things like -- oh say -- military planning. If time moves faster for people on the ship that people off that ship, or if two ships moving at different near-light speeds try to coordinate with people who aren't anywhere near light-speed -- ah, forget it.

Gotta come up with a cool name that sounds like "hyperspace".

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